﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class newdeckbtn : MonoBehaviour {

    GameObject startimg;
    GameObject newdeckbtn1;
    GameObject loaddeckbtn1;

    // Use this for initialization
    void Start () {
        startimg = GameObject.Find("startimg");
        newdeckbtn1 = GameObject.Find("newdeck");
        loaddeckbtn1 = GameObject.Find("loaddeck");
    }

    public void clickbtn()
    {
        startimg.SetActive(false);
        newdeckbtn1.SetActive(false);
        loaddeckbtn1.SetActive(false);
    }

}
